In my last post I constructed a thin walled 3D body of a teapot from surface data using surfacing operations. Whilst the code I used worked it was more complicated than I expected when I started, so I took a second look at the workflow. Once again here is the description of the input data:
Recently I was looking at some surfacing operations and I thought it would make an interesting case study to complete the entire workflow of building a 3D solid model from a set of surfaces. My idea was simply to join the surfaces together and then thicken the resulting sheet body to make a thin walled solid.
In this post I’m going to talk about how we use C3D Toolkit to generate 'live' sample code snippets for our CGM documentation.
My comrades and I did a performance analysis of Intel’s Hyper Threading Technology (HTT), using thread-safe ACIS and the ACIS thread manager.
In short, HTT turns one physical core into two logical cores and parallelizes instructions using available execution units to improve performance.