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For software developers · 3D InterOp SDK

Convert FBX to IGES in your application

3D InterOp is a CAD interoperability SDK that lets your software read FBX files and write IGES, writing the FBX facets as faceted geometry, since FBX stores triangles rather than solids.

Spatial does not offer an online converter or a desktop conversion app. 3D InterOp is a component that software vendors embed in their own products.

  • Reads FBX · Writes IGES
  • Triangle mesh → faceted B-Rep
  • C++ / C# APIs
scene.fbxFBX · mesh scene
Your application
3D InterOp SDK
FBX readerHealingIGES writer
bracket.igsIGES · exact surfaces and solids

FBX to IGES at a glance

FBX stores triangles; IGES is an exact-geometry format. The mesh is written as faceted geometry: 3D InterOp doesn’t rebuild smooth surfaces from triangles.

FBX (source)IGES (target)
Full nameFilmboxInitial Graphics Exchange Specification
Standard / ownerAutodeskANSI
File extensions.fbx.igs, .iges
GeometryTriangle meshExact B-Rep and surfaces
Assemblies / structureYes: scene hierarchyNo native assembly hierarchy
3D InterOp supportRead and writeRead and write

What's preserved, what changes

Here is what your application can expect to carry across from FBX to IGES.

  • Changes
    Assembly structure
    IGES has no native assembly hierarchy. Decide in your application how FBX product structure is grouped or flattened before writing.
  • Changes
    Faceted geometry
    FBX stores triangles, so the IGES file holds faceted bodies, not solids. 3D InterOp doesn’t rebuild exact B-Rep from a mesh.

Why software vendors add FBX to IGES conversion

Legacy CAD and CAM systems

Many established engineering tools still consume IGES first. Writing it lets your users hand data to them without leaving your application.

Supplier and partner exchange

Some suppliers and manufacturing partners still specify IGES in their exchange requirements. Your software can meet them directly.

Geometry-only workflows

When a downstream process needs exact part geometry and nothing more, IGES is a simple, widely readable target.

Things to check before you ship

  • Written IGES versions: IGES 5.3.
  • Supported FBX input: FBX 2.0 to 7.7 (mesh nodes).
  • Validate a sample of translated files in the target system your users actually work with.

Working with Spatial was a real milestone for us: Thanks to the powerful 3DInterOp library, we were able to successfully bring our complex CAD-based solutions to the cloud while remaining flexible to meet individual customer requirements. For us, Spatial is not just a technology partner, but a true enabler of our product strategy.

Dr. Arno Michelis, Founder, Simus Systems

Read the Case Study

About the formats

  • Source format

    What is an FBX (.fbx) file?

    FBX is Autodesk’s format for exchanging 3D scenes between content-creation, game and real-time tools. It stores meshes, materials and the scene hierarchy.

  • Target format

    What is an IGES (.igs) file?

    IGES is one of the earliest neutral CAD formats, an ANSI standard for exchanging 2D and 3D geometry. It stores exact curves, surfaces and solids, but not the product structure and manufacturing data STEP can carry.

Frequently asked questions

No. FBX stores triangles, and 3D InterOp writes them to IGES as faceted geometry. It doesn’t rebuild exact B-Rep from a mesh.

IGES has no assembly hierarchy, so your application decides how the FBX structure is grouped or flattened before writing.

Yes, when the folder of the FBX file is writable. 3D InterOp also reads the visual material properties.

3D InterOp reads FBX 2.0 to 7.7 (mesh nodes), as visualization data.

3D InterOp writes IGES 5.3.

Yes. 3D InterOp reads and writes both formats, so IGES to FBX is supported too.

  • Building software that needs to convert FBX to IGES?

    3D InterOp is an SDK that lets your application read FBX and write IGES alongside 30+ CAD and BIM formats.