Basically, there are two priorities when using a software component, particularly a 3D modeling kernel:
The idea for this post started on Aug 11, 2011, when I read Gregg’s post about choosing a scripting language for 3DScript, the CGM interactive test bed. That article had a lot of good ideas, but I feel like it kind of missed the point regarding Lisp/Scheme/Functional Programming. He used a do loop to try to make the point that the syntax is rather goofy. The reason scheme came up at all is that it is used as a scripting language for acis3dt.exe o
The R24 release of 3D InterOp is now available for download. Although they are available online, not everyone pours over the 3D InterOp Release Notes for R24 like we might hope. What follows is a shorter summary of what’s new in 3D InterOp Suite R24. The description of what’s new falls into three areas; new products, functional enhancements, and platform changes.
A geometry kernel is a big thing. It’s a huge thing. Maybe even big enough to see from space. By most accounts, even the Great Wall of China is not visible from space. However, other huge infrastructure is: highways, airports, bridges, and dams. This is the scale for this post. Decades of work, in a five topic flyover.
1. Creating 3D models